A maze game, Burgertime puts the player in the role of a chef ("Peter Pepper") who must drop layers of a hamburger onto trays by walking over them while avoiding other food characters who chase him around the maze. The playfield consists of ladders and platforms on which rest oversized hamburger layers (the bun, the meat patties, tomatoes, lettuce, and cheese).
The layers are arranged vertically so that they can be dropped directly onto each other. The player's objective is to control his chef to make hamburgers by walking over the layers. When the player has walked along the entire width of a layer, the layer falls down one level. If a layer falls atop another, the lower layer will also fall down by a level. When all of the hamburger layers have fallen onto a tray below, that hamburger becomes complete.
When all hamburgers are completed, the level is clear. The fastest way to assemble a burger is to make the top-most layer fall with an enemy on the bun (see below). Each level becomes more difficult, with harder maze layouts making it easier to become trapped by enemies and making it harder to get to the hamburger pieces. Some levels will require more pieces to be dropped to finish the burgers, there may be more burgers to complete, and there may be more enemies.
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